Kick Starter

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Defining the Project

Projects must be finite Building the Photobooth

Creating Rewards

  • Copies of the thing: the album, the DVD, a print from the show. These items should be priced what they would cost in a retail environment.
  • Creative collaborations: a backer appears as a hero in the comic, everyone gets painted into the mural, two backers do the handclaps for track 3.
  • Creative experiences: a visit to the set, a phone call from the author, dinner with the cast, a concert in your backyard.
  • Creative mementos: Polaroids sent from location, thanks in the credits, meaningful tokens that tell a story.

The importance of creative, tangible, and fairly priced rewards cannot be overstated. Projects whose rewards are overpriced or uninspired struggle to find support.